Talk:TRANMAP

Support and this article
Source ports should not be listed here unless they can load and use TRANMAP lumps, or at least recognize their presence on a linedef as meaning it should be transparent as ZDoom does (and if there are several of these, then they should be separated into a different list ideally). Source ports that simply support translucency should be mentioned on that article, not this one. This article is about the lump, not the graphical effect. So to that end I removed the large obnoxious list stating that support was "unconfirmed" - it's the job of whomever is going to add such ports to verify that information, not push it off onto the next guy to visit the article. Reviewing those ports' articles, I see no mention of TRANMAP and only of translucency itself, so I myself am not going to dig any further. --Quasar (talk) 14:32, 3 March 2022 (CST)